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Re: Promiseland
Posted: Sun Sep 04, 2022 7:01 am
by Fetian
Watching an interview with Tim Schafer and James Marion in which they're talking about Psychonauts 2 featuring the first gay characters in a Double Fine game, and I really admire Tim Schafer for coming right out and saying that the reason this is the first is in part because he wasn't comfortable doing it before now, that he had been following 'the path of least resistance'
Like, I don't admire him for that, but in the question he's explicitly given an out of 'was it that the games just didn't center any sexuality or romance' and he doesn't take it, and I admire him for being willing to admit that it was cowardice and just him (and the company) making harmful decisions
They also go on to talk about how the original concept featured -- okay, going to spoiler tag this just in case though I'm not sure anyone who is interested in the subject doesn't know the relationship in question
Originally the game was going to have a love triangle between Ford, Lucretia, and Bob, with the player believing that Ford and Bob are both in love with Lucretia and the climax revealing that Bob is in love with Ford, so both having a tragic love triangle, a gay character being in love with a straight man, and a gay character's love being unrequited. James Marion suggested an alternative-
MARION: I didn't want another sad, unrequited, gay love, you know.
I love what we ended up with and I love that Tim Schafer and Double Fine at large were willing to listen to a gay person telling them they can do better.
Re: Promiseland
Posted: Sun Sep 04, 2022 7:20 am
by Fetian
I generally see Tim Schafer being a very open and compassionate person, who just wants to make games that will make people happy, and consequently doesn't want to do things that will lock people out of being able to enjoy his games. And it seems like Double Fine cultivates that sort of mentality through the game development process, and all of that makes me really comfortable supporting them
Re: Promiseland
Posted: Sun Sep 04, 2022 8:40 am
by Fetian
Can I just say? Also super appreciate how much behind-the-scenes and devlog stuff they're putting out for the game
Re: Promiseland
Posted: Sun Sep 04, 2022 8:46 am
by Fetian
Ribs are being fucky tonight
Re: Promiseland
Posted: Sun Sep 04, 2022 9:08 am
by Fetian
I finally got around to replacing my patio light with one that isn't comically dim
Re: Promiseland
Posted: Sun Sep 04, 2022 9:16 am
by Fetian
Oz appreciates it
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Re: Promiseland
Posted: Sun Sep 04, 2022 9:16 pm
by Fetian
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Oz is watching me play Stray
Re: Promiseland
Posted: Sun Sep 04, 2022 9:40 pm
by Fetian
Obviously the computer is working -- it was indeed the power cable that died. I dug up one of the monitor cables to use for now, but I'll need to get a replacement at some point
I was worried the game wouldn't run on the computer anyway because I'm still using Windows 7, but I'm once again spared the horror of having to upgrade because Stray runs fine on it
So I'm going to play that for a while
Re: Promiseland
Posted: Mon Sep 05, 2022 11:10 pm
by Fetian
Re: Promiseland
Posted: Tue Sep 06, 2022 1:09 am
by knightofcups
Even now, I continually mix up Homestuck and Homestar Runner.