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Re: Promiseland

Posted: Thu Nov 28, 2024 12:56 am
by Fetian

Oh dang it I typoed one of my answers


Re: Promiseland

Posted: Thu Nov 28, 2024 1:01 am
by Fetian

Left a note on the submission just in case she'll go easy on me, but even if not that's only two points


Re: Promiseland

Posted: Thu Nov 28, 2024 8:01 am
by Fetian
Fetian wrote: Thu Nov 28, 2024 12:44 am

By 'a bunch of people' I mean, like, three

Five, now

 
She did not give me the points for the typoed answer (but did respond to my note with 'I understand. You did well.', so.) and she also dinged me for something else in the quiz -- I think that I put 'hot springs' instead of 'hot spring' for おんせん.

Finished and uploaded the homework. I have ideas for the skit premise, either tonight or tomorrow I'm going to start writing it to share with my partner on Friday.

Also tonight! More video games. My bag of coffee arrived, so I can start drinking that now that it's cooling off outside, and in fact I have been. I also need to eat more dinner.


Re: Promiseland

Posted: Thu Nov 28, 2024 8:26 am
by Fetian
teketserif.png

 
This is what Teket Lau would look like with serifs


Re: Promiseland

Posted: Thu Nov 28, 2024 12:07 pm
by Fetian

So earlier tonight ash told me that people have been recommending Mouthwashing to him, including someone saying it has a 'hopeful found-family ending' or something like that and,

I.

I'm truly baffled. I've never heard an analysis of anything with less evidence than that. I just want to-

Let's look at the ultimate fates of the members of the "found family"

► Show Spoiler

There is no hope in MOUTHWASHING. The found family is abusive and dysfunctional. You -- the player -- spend the game seeing things through the eyes of a man who has told himself that his actions are justified, but if you step back you see a coward who lashes out at everyone around him. Step back again and you can see that no one else on the ship could have done any better -- there's a reason they all let Jimmy take charge and it's not just that he gets to be Captain now that Curly's out of commission.

I don't want people to force this game into a box it doesn't belong in, and I don't want people to play it based on that box, thinking they're going to get an experience that the game cannot and will not offer. MOUTHWASHING is what it is, and for a certain kind of freak (me) it is exactly what we want. For everyone else, it's not for you and that's okay! It is not an experience I want anyone to have if they don't actually want it! Games like this can hurt people, and it's really just not cool to be pushing those people toward it anyway.


Re: Promiseland

Posted: Thu Nov 28, 2024 12:13 pm
by Fetian

Like everything else aside the fact that every single person in the game experiences a gruesome death should be enough to discount that interpretation immediately and thoroughly


Re: Promiseland

Posted: Thu Nov 28, 2024 12:15 pm
by Fetian

I guess it's possible to have a 'hopeful found-family ending' with a bunch of dead people but like. Let's not be smartasses about this one, eh.


Re: Promiseland

Posted: Thu Nov 28, 2024 12:17 pm
by Fetian

This sort of thing is exactly why I stopped my analysis project of the game and stopped reading fandom interpretations of things, because I could see the game was breaking out of its original space into the wider internet and I knew people would Be Wrong about it.


Re: Promiseland

Posted: Thu Nov 28, 2024 12:43 pm
by Fetian

(I'm not mad, just opinionated)


Re: Promiseland

Posted: Thu Nov 28, 2024 1:55 pm
by erikavonkaiser

if working on BSFF has taught me anything it's that terminally online people will call literally any piece of media "found family" and expect that their words are a) accurate and b) descriptive, when they are often neither