Extremely worried that I'm not going to be able to afford Oz's vet appointment next week
Promiseland
- Fetian
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- .oO: Look at me, still talking when there's science to do
- Fetian
- Posts: 4236
- Joined: Sun Jun 26, 2022 7:33 pm
- .oO: Look at me, still talking when there's science to do
Re: Promiseland
One of the procedures I had done last week had inconclusive results so now I need to go do it again aaaaaaaaaa
- Fetian
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Re: Promiseland
Yesterday ash and I went to the Locke Boarding House Museum and surrounding historical site! It's a town that was established by Chinese immigrants in 1915 and was registered as a Historical Place in 1970. There are a number of buildings set up to display artifacts from the location, but it's also a living community with people living in many of the houses in the area. It was very interesting and we'll definitely have to go back some time -- in particular we both want to be able to contribute to the local economy and neither of us had money with which to do so, and also I forgot to bring my fancy camera. Also we absolutely did not look at everything, so.
It was also a nice drive, I really rarely get out in that direction because it's difficult to transit down there, but there's a lot of fields and farmland and marsh, and the weather was really nice.
I continue to be concerned for the upcoming summer, though, how warm it's been. And only getting warmer
I also talked to dad and he's going to let me "borrow" money for Oz's vet bills, so that will hopefully help cover whatever needs to happen. Borrow is in quotes because it's a very nonzero chance he doesn't let me pay him back
Today I have done a little planning for SnowRPG -- I have written out what's needed for the Minimum Viable Prototype and I've started thinking about Requirements for Public Launch; once I have that pretty solid I can work out some deadlines to work against if I want it open next February. However I've also been pretty braindead today, probably something to do with going to bed at like 4 or 5 AM last night.
ash and I checked the sprinklers and we've discovered another break somewhere, so that's another station we can't have on. But I've set up a schedule for everything that can run and I guess we just, try to figure out if we can fix that at all and otherwise nag the property managers to please get the ones we can't fixed. And barring that I guess we drag a hose out to the sections that aren't getting watered and water them by hand.
I am! Going to go hang out with ash while he makes dinner.
- Fetian
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Re: Promiseland
I have! Trimmed and watered my roses, done some weeding, spent like half an hour untangling hoses and putting them away neatly (my back ), and diagnosed the issue with the broken backyard sprinkler head (gaps or something in the threading, importantly not a hole in the pipe as far as I could tell so the head just needs to be replaced and we'll be good). I am dirty and wet and tired
The plan today is some python learnin's and some SnowRPG outlining
- Fetian
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Re: Promiseland
Realised that unless I want players to all be experiencing different times of day from each other, I'm going to have to rethink how game mechanics that take time to complete are going to work -- like jobs and sleeping. I can't just 'you have spent x time doing y' and the time magically passes between clicks.
I was toying with having the day/night cycle be really long, but that's not going to fly if players have to spend an hour waiting for their character to get off work. Even a short cycle is going to be rough, though, if that's all that's happening for ten minutes. There will need to be content that happens during these mechanics; maybe I need to design some mini-games? I do not want to design mini-games.
For activities your character is conscious during, I can have random events happen (though this is going to really inflate the amount of content I need to create), and I might be able to implement some kind of player-to-player interactability -- as in, say your character is working as a cashier at a store, other players could come in and buy things from you. Some RP-able content. This raises some issues of -- like the Bouncer employment line I could just copy-and-paste all over the map, that's fungible, so different players could all have the same job at different locations. But the TIMPS employment storyline is nonfungible, it needs to happen at TIMPS and we can't have multiple players all being perceived to work at the pie shop at once. In that case the interior of the shop needs to be a unique pocket dimension for each player that goes inside. I can have the game ask players if they're going into the building to work or as a customer and if they're a customer they go into one of the employee's pocket dimensions, but then how is the game deciding which employee's pocket dimension to put the customer in?
This all also raises some other questions that will need thinking on. I do am leaning toward 'sleep' being a thing that encourages players to log-off for a while, there's no sleeping content it's just your character laying in a bed for an hour (or whatever)
- Fetian
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- Joined: Sun Jun 26, 2022 7:33 pm
- .oO: Look at me, still talking when there's science to do
- Fetian
- Posts: 4236
- Joined: Sun Jun 26, 2022 7:33 pm
- .oO: Look at me, still talking when there's science to do
- Fetian
- Posts: 4236
- Joined: Sun Jun 26, 2022 7:33 pm
- .oO: Look at me, still talking when there's science to do
Re: Promiseland
It's the 21st! Technically. It will be when I wake up, anyway. I will not be ending this month within my budget due to forthcoming vet bill but I'm not holding that against myself -- I've done everything I can for it, I have bought nothing this month for myself and basically just paid bills and bought public transit tickets. Lee has helped out a little, so I haven't gone this month with like no food or anything but I've definitely been frugal.
Anyway, as mentioned I will be continuing to try to hold to my budget but it's time for a new seasonal resolution! I did this a couple times last month and really enjoyed it but have not had the strength of will to keep at it, so let's make it a goal. Aside from game nights with Dave I will be off the computer at 11 PM. I think I will count the steamdeck in this but I'm not sure -- video games can really suck up time and part of the intention here is to make it easier for me to go to bed at a decent hour. But it's also to give me a chunk of time at the end of the day that's more mindful and intentional. I can read, or draw, or listen to music, or just stare at the ceiling and think thoughts for a while. But at 11 PM when I get up to feed Cael, the internet goes off and it's just me and the cats hanging out until bedtime.
Speaking of which I should wrap up and go to bed. Tomorrow I need to make my way to the ATM to put the money dad gave me into my account, and then Sunday is Oz's appointment. I am very worried about her and this appointment, to be honest I am very worried that something will happen to her while she's there.
Anyway, bed now.
- Fetian
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Re: Promiseland
Took advantage of randomly waking up at 6:45 AM, as I sometimes do, to walk to the ATM before it's a thousand degrees outside, so that's been done. I have $1200 to put toward whatever vet bill happens (assuming they'll take debit) which should be very comfortably in reality (cross fingers, touch wood). I know at least once the thyroid test was close to $700, and I do specifically want to get those levels checked because I'm concerned her meds need to be adjusted.
I don't think I've mentioned but we're having a heat wave. Hottest March on record. It's so early my outside thermometer is still getting full sun (the cherry tree has not fully beleafed yet) so I don't have exact numbers for specifically our house but we've been hitting at least high eighties by evening I think. It's, uh. Real concerning!
Alright, a few more hours sleep. I really need to shower today, and take the trash out of my bathroom
- Fetian
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