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Re: Promiseland
Posted: Thu May 25, 2023 1:35 pm
by Fetian
Also like - that whole 'you're going to leap out in front of my car like a deranged squirrel if I don't stop' argument always comes across as really disingenuous, honestly. Like, sure, pedestrians cross suddenly and dangerously sometimes and they shouldn't do that, but that's not something that happens in the situations being talked about. Y'all are just upset pedestrians are talking shit about cars
Re: Promiseland
Posted: Thu May 25, 2023 1:37 pm
by Fetian
I shouldn't be awake, but here we are
Re: Promiseland
Posted: Thu May 25, 2023 2:05 pm
by Fetian
Steam has a bundle of "games for cat lovers" on deep sale - mostly little casual puzzle games with cat themes, and if that's not up my alley, I don't know what is - so I got that and played a little of a few of them
One of them is Purring Quest, which I've had on my list for ages now. I 100%ed it in about four hours - it's very cute, I love the animations, it has a nice variety of goals. It also has kind of clunky controls and opaque mechanics, and is a little unnecessarily tragic in the beginning. I don't remember how much it is not-on-sale but it's definitely worth a few bucks if you like platformers. And cats.
Re: Promiseland
Posted: Thu May 25, 2023 2:12 pm
by Fetian
I'm avoiding life right now, and especially avoiding being alone with my own thoughts, but I do have to sleep sometimes, so.
Re: Promiseland
Posted: Thu May 25, 2023 5:03 pm
by erikavonkaiser
mek wrote: ↑Thu May 25, 2023 2:05 pm
Steam has a bundle of "games for cat lovers" on deep sale - mostly little casual puzzle games with cat themes, and if that's not up my alley, I don't know what is - so I got that and played a little of a few of them
One of them is Purring Quest, which I've had on my list for ages now. I 100%ed it in about four hours - it's very cute, I love the animations, it has a nice variety of goals. It also has kind of clunky controls and opaque mechanics, and is a little unnecessarily tragic in the beginning. I don't remember how much it is not-on-sale but it's definitely worth a few bucks if you like platformers. And cats.
[Leon liked that]
Re: Promiseland
Posted: Thu May 25, 2023 8:12 pm
by Fetian
I learned something neat!
So English has "this", for things that are nearby, and "that", for things that are further away
Japanese has "kore", for things that are near the speaker, "sore", for things that are near the listener, and "are" for things that are further away
That distinction had never occurred to me before and I think it's nifty
I did give teket a line-of-sight distinction -- they have 'things nearby that the speaker can see', 'things far away that the speaker can see', 'things nearby that the speaker can't see', and things far away that the speaker can't see', which was a system I also thought was neat when I found out about it.
Re: Promiseland
Posted: Thu May 25, 2023 8:19 pm
by Fetian
Today I am feeling less 'study Japanese' and more 'work on conlang'
Re: Promiseland
Posted: Thu May 25, 2023 8:49 pm
by Fetian
Oz is very consistently asking to come into the guest room/office with me, whereupon she sits in the window for a while and then lays down on the bed behind me and hangs out until I leave
Re: Promiseland
Posted: Thu May 25, 2023 8:49 pm
by Fetian
She and Loki even tolerate each other enough to both hang out on the bed!
Re: Promiseland
Posted: Thu May 25, 2023 9:38 pm
by Fetian
Okay, I have done some work on the formality/familiarity registers for teket lau and I'm going to call that all done for now. I do still want -- like, the actual content of speech to be affected, but I remain unsure how and I'm going to see if I can't just develop some rules for that naturally
Anyway, here's the rough guidelines
("unfamiliarity" instead of "familiarity" so that 0 on both scales will be "casual")
Honorifics:
Referents:
Conjugation: